No-License RPG: Strategic Stealth Marketing in China
CHINA MARKETING · GAME Marketing
Challenge
- Scale app acquisition while maintaining user quality.
- Reduce waste from generic cross-market creatives.
Strategy
- Localized creative testing by audience and placement.
- Built lifecycle messaging for retention touchpoints.
- Shifted budgets by benchmark-relative quality metrics.
Achievement
- Lower CPI in key markets
- Higher day-7 retention
- Improved quality-adjusted acquisition efficiency
